PROJECT P.R
A deck-building game about neon, cards, hackers, and very questionable decisions. The raccoon claims it is a "serious strategy game." The human assistants are still verifying this statement.
ALL GAMES ARE PRODUCED BY ONE VERY SLEEPY RACCOON.
Two human assistants are assigned to translate its dreams into code, art, words, and bugs.
A deck-building game about neon, cards, hackers, and very questionable decisions. The raccoon claims it is a "serious strategy game." The human assistants are still verifying this statement.
A tabletop RPG simulator about dice, adventuring parties, and chaotic decisions. The raccoon likes this one because dice make a satisfying noise when dropped.
RaccoonCoonCoon is an indie game studio operated by one very sleepy raccoon. The raccoon enjoys cards, dice, neon lights, random events, and late-night snacks.
Because raccoon paws are not ideal for keyboards, two human assistants are assigned to programming, art, writing, testing, bug fixing, build uploading, and pretending to manage the project.
All major creative decisions are made while the raccoon is half asleep.
We added more neon. Then we added a bit more. The raccoon briefly looked satisfied, then fell asleep.
The raccoon was very excited, because the sound of dice hitting the table was turned up by 3 dB. The human assistants are quietly turning it back down.
Meeting lasted 4 minutes. Of which 3:40 was snoring. Conclusion: revisit next week.
If you are a player, press, publisher, or someone who simply wants to send encouragement to the raccoon, initiate contact here.
Please do not actually feed the raccoon. It has already consumed too much caffeine.